When BioWare started making computer games in 1995, Greg Zeschuk was a newly practising doctor. He and his co-founders, Ray Muzyka and Augustine Yip, were on a shoestring budget, so, when it came to finding space to work, the trio took the most pragmatic approach — they set up shop in a cramped room in the basement of Zeschuk’s home.
“The ceilings were so low, Ray would hit his head on a regular basis,” laughs Zeschuk. “But we had space, and we had power, so we made it work.”
It was in that basement they started developing what would become their first game, Shattered Steel, which was created jointly with the Calgary-based Pyrotek Studios and released in 1996.
By that point, BioWare needed more room, so the company moved into the second floor of a building off 109th Street and 88th Avenue, out of which cycling company Redbike now operates on the ground level.
“It’s been renovated since, but at the time it was really run-down,” says Zeschuk, who now runs Blind Enthusiasm Brewing Company and Biera, both of which can be found in Ritchie Market, which he also owns. “There were only four plugs in the wall, so the power would go out all the time. There were about 20 of us at the time, and we all had to turn on our computers in a specific sequence to avoid blowing the circuit breaker for the whole building.”
After six months of frustration, BioWare moved to a location on Whyte Avenue for a few years, eventually landing in a building on Calgary Trail and 45th Avenue, where it remained for over 15 years. Over that time, it released some of the most successful games of all time, such as 1998’s Baldur’s Gate, a smash hit which was credited with saving the role-playing game genre, which later included BioWare games like Star Wars: Knights of the Old Republic and, more recently, the Mass Effect and Dragon Age franchises.
Never did Zeschuk, who retired from the gaming industry at the end of 2012, think that the company he started out of his basement would one day occupy three stories in a downtown skyscraper.